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Simon Hill

Bio: I'm addicted to gaming and have been since I was a wee boy. Worked in the industry as a tester, designer and producer. I'm now a full time freelance writer and editor.
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Game Design Archive
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End of Level Bosses Suck
Posted on 18/08/2010 | 4 CommentsControllers thrown across the room in fury, snapped joysticks and pounded keyboards, throbbing fists and aching fingers. How I hate those infernal end of level bosses. From Dr. Robotnik to... -
Top Ten Annoying FPS Design Flaws
Posted on 02/12/2009 | 3 CommentsI’ve been playing a few FPS games again recently after a fairly lengthy break from them. It is amazing how much they stick to convention. They feature the same old... -
Tycoon Game Design
Posted on 30/03/2009 | No CommentsTycoon games or management sims are a lot of fun. They are a genre that my wife will happily play with me whereas anything football related, anything that involves shooting people... -
The Death of Point and Click Adventures
Posted on 20/03/2009 | 6 CommentsI got sent a point and click adventure game to review the other day. It was developed by a German company called Realmforge and against stereotyping they included a lot...


